Recording link:
https://ubc.zoom.us/rec/share/XJIVFE3_fpJJJ3gdmcJDm9YTyLujzVqAGBfUmFK-v8QtePmzvmxNSJUt7jw037k8.IpqE1-2me0f3jz2B
Passcode: k39n!F!K
Agenda
Adding animals to custom tasks
Task completion – what should be editable?
Smart Irrigation / Sensor management
Discussion points
Adding animals to custom tasks
Anto, Loïc: Should be designed properly
Divya: There is a lot of energy around animals that we should take advantage of
Could be done with more time – should we scope it for January?
If designs get done could it be slotted in now?
Task completion
Editing location and animals would be a new pattern
We might not want to be beholden to the old pattern of e.g. not editing crops on task completion
Divya: editing animals is more important than editing locations
Decision:
Bug bash has not yet been communicated externally; we can therefore push it back as needed
We will scope custom tasks such that it can be completed in ONE WEEK extension
We will discuss what is done with location ASAP
Further discussion was done with dev team + Loïc:
Devs will investigate the feasibility of optional locations on custom tasks and report back on Monday; in the same time Loïc will create new screens for custom task creation and for task creation
Editable locations on movement (only) definitely in scope
Adding animals to custom tasks and editing animals in task completion definitely in scope
Smart irrigation we will discuss next grooming
TO DO
Task | Owner | Due date | Notes |
---|---|---|---|